ħLost Dueling Groundsħ
Struggle Of Chaos

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STRUGGLE OF CHAOS

Card Translations

SC-01
DEMON KING OF THE UNDERWORLD: HA-DES
Type: Effect Monster
Dark/Demon/6/2450/1600
Effect: While this card is on the Field, negate the effects of
Effect Monsters that your Demon Sub-Type monsters destroy during
battle. This card cannot be special summoned from your Cemetery.
Ultra Rare / Parallel Rare

SC-02
DEMON: DARK BALTAR
Type: Fusion Monster
Dark/Demon/5/2000/1200
Effect: [Haunting Blood Soul] + [Border Wiseman]
This monster can only be Fusion Summoned by the above cards. 
When a normal Magic card is activated, you may pay 1000 Life
Points to negate its effect. Negate the effects of Effect
Monsters that this monster destroys during battle.
Super Rare

SC-03
LESSER DEMON
Type: Effect Monster
Dark/Demon/5/2100/1000
Effect: Remove all monsters destroyed by this monster from the
game.
Rare

SC-04
HAUNTING BLOOD SOUL
Type: Effect Monster
Dark/Demon/3/1200/800
Effect: Sacrifice this monster. Gain control of 1 of your
opponent's monsters on the Field with a level of 3 or less.

SC-05
HA-DES' FAMILIAR
Type: Effect Monster
Dark/Demon/2/700/700
Effect: Sacrifice this card. Increase the attack and defense
strengths of 1 Demon Sub-Type monster by 700.

SC-06
SKULL KNIGHT
Type: Effect Monster
Dark/Demon/3/1000/1200
Effect: If you sacrifice this monster to summon a Demon Sub-Type
monster, you may Special Summon 1 [Skull Knight] from your deck. 
Shuffle your deck afterward.

SC-07
GARGOYLE DECEIVER
Type: Dark/Demon/2/800/500
Effect: When this card is Summoned, Reverse Summoned or Special
Summoned, you may change the mode of 1 face-up monster.

SC-08
TWIN-HEAD KERBEROS
Type: Effect Monster
Dark/Demon/4/1500/1000
Effect: While you have any other Demon Sub-Type monsters on the
Field, negate the effects of Reverse Monsters destroyed by this
monster during Battle.

SC-09
RED CYCLOPS
Type: Normal Monster
Dark/Demon/4/1800/1700
Normal Rare

SC-10
GRASP OF THE UNDERWORLD
Type: Trap
Effect: Can only be activated when 1 of your Demon Sub-Type
monsters is in battle. Spend any amount of Life Points (in 100
point increments), and reduce the attack and defense strengths of
1 of your opponent's monsters by that amount until the end of the
turn.

SC-11
DEATH CALCULATOR
Type: Permanent Trap
Effect: Whenever a Monster is put in a Cemetery from the Field,
do 500 damage to that card's owner.
Rare

SC-12
LIFE ABSORBER
Type: Permanent Trap
Effect: During your Standby Phase, restore half the amount of
Life Points you paid during your previous turn.

SC-13
REVIVAL FROM THE UNDERWORLD
Type: Magic
Effect: Choose 1 monster in your Cemetery. Remove your monsters
on the Field from the game with combined Levels equal to the
Level of the chosen monster. Afterward, Special Summon the
chosen monster to the Field.

SC-14
SOUL SMASH
Type: Permanent Trap
Effect: You may spend 500 Life Points to have each player choose
1 Monster card in his or her opponent's Cemetery and remove it
from the game. You can only use this effect if you have a Demon
Sub-Type monster on the Field.

SC-15
DOUBLE TRAP
Type: Magic
Effect: Destroy 1 card on the Field that has the ability to
negate Trap cards.

SC-16
UNDEFEATED GENERAL -- GENERAL FREED
Type: Effect Monster
Earth/Warrior/5/2300/1700
Effect: Negate all Magic cards targeting this card, and destroy
them. During your Draw Phase, while this card is on the Field,
instead of drawing 1 card, you may put 1 Warrior Sub-Type monster
from your deck into your hand. Shuffle your deck afterward.
Ultra Rare / Parallel Rare

SC-17
SLING TROOPS
Type: Effect Monster
Earth/Warrior/4/900/2000
Effect: Sacrifice 1 of your Warrior Sub-Type monsters on the
Field to destroy 1 monster on the Field with a defense strength
equal to or less than this monster's attack strength.

SC-18
STANDING TROOPS
Type: Effect Monster
Earth/Warrior/3/1200/400
Effect: While your opponent does not destroy this monster, your
other Warrior Sub-Type monsters cannot be attacked. When you
Summon this card, you may Special Summon 1 monster with a Level
of 4 or less from your hand.

SC-19
DRAGON WARRIOR
Type: Fusion Effect Monster
Earth/Warrior/6/2000/1200
Effect: [Warrior: Dai Greyfar] + [Spirit Dragon]
This monster can only by Fusion summoned by the above cards. 
While this card is on the Field, you may pay 1000 Life Points to
negate a normal Trap. Also, negate the effects of all Magic
cards targeting this Monster, and destroy them.
Super Rare

SC-20
WARRIOR: DAI GREYFAR
Type: Normal Monster
Earth/Warrior/4/1700/1600

SC-21
HOLY DEFENDER
Type: Effect Monster
Earth/Magic User/3/800/1200
Effect: Reverse: Return 1 face-up monster on the Field to the top
of its owner's deck. And, if you have a Warrior Sub-Type monster
on the Field, return 1 face-up monster on the Field to its
owner's hand.

SC-22
BORDER WISEMAN
Type: Effect Monster
Earth/Magic User/3/1600/800
Effect: While this card is on the Field, negate the effects of
Magic cards that target your Warrior Sub-Type Monsters, and
destroy them.

SC-23
INITIATE TROOPS
Type: Effect Monster
Earth/Warrior/4/1000/1000
Effect: Sacrifice this card. Destroy 1 monster on the Field.

SC-24
HUNTER WITH SEVEN WEAPONS
Type: Effect Monster
Earth/Warrior/3/1000/600
Effect: When this card is summoned, choose 1 Sub-Type. When this
card is in Battle against that Sub-Type, increase this monster's
attack strength by 1000 for the Damage Step.

SC-25
DEMON TAMER
Type: Effect Monster
Earth/Warrior/3/800/700
Effect: Reverse: Gain control of 1 of your opponent's Demon Sub-
Type monsters until the end of the turn.
Rare

SC-26
DRAGON RIDER
Type: Effect Monster
Earth/Warrior/3/700/800
Effect: Reverse: Gain control of 1 of your opponent's Dragon Sub-
Type monsters until the end of the turn.

SC-27
UNITED ARMY
Type: Permanent Magic
Effect: Increase the attack strength of each of your Warrior Sub-
Type monsters by 200 for each Warrior or Magic User Sub-Type
Monster on the Field.

SC-28
CALLING REINFORCEMENTS
Type: Magic
Effect: Put 1 Warrior Sub-Type monster with level 4 or less from
your deck into your hand. Shuffle your deck afterward.

SC-29
SEALING WARD OF LIGHT
Type: Field Magic
Effect: Name 1 Sub-Type. Monster of that Sub-Type cannot attack
during the turn they are summoned, face-down summoned or special
summoned.
Rare

SC-30
RESILIENT WARRIOR
Type: Magic
Effect: Choose 1 Warrior Sub-Type Monster in your Cemetery and
put it into your hand.

SC-31
ASSAULT PREPARATIONS
Type: Trap
Effect: Turn 1 face-down defense mode Warrior or Magic User Sub-
Type Monster on the Field face up.

SC-32
MILITARY MOVEMENTS
Type: Trap
Effect: Face-down monsters cannot be attacked during this turn.

SC-33
EMERGENCY RATIONS
Type: Instant Magic
Effect: Put 1 of your Magic or Trap cards from the Field into
your Cemetery. Gain 1000 Life Points.

SC-34
TYRANT DRAGON
Type: Effect Monster
Fire/Dragon/8/2900/2500
Effect: If your opponent has any monsters on the Field, this
monster can attack twice during your Battle Phase. Also, negate
the effects of Trap cards targeting this monster, and destroy
them. If you Special Summon this monster from your Cemetery, you
must sacrifice 1 of your Dragon Sub-Type monsters on the Field.
Ultra Rare / Parallel Rare

SC-35
SPEAR DRAGON
Type: Effect Monster
Air/Dragon/4/1900/0
Effect: When this monster attacks a monster in defense mode with
lower defense strength that attacking monster's attack strength,
damage is done to your opponent equal to the difference. After
this monster attacks, change it to defense mode after the Damage
Step.
Rare

SC-36
SPIRIT DRAGON
Type: Effect Monster
Air/Dragon/4/1000/1000
Effect: During your Battle Step, you may discard 1 Dragon Sub-
Type monster from your hand. Increase this monster's attack and
defense strength by 1000 until the End Step.

SC-37
CAVE DRAGON
Type: Normal Monster
Air/Dragon/4/1300/2000

SC-38
LIZARD SOLDIER
Type: Normal Monster
Air/Dragon/3/1100/800

SC-39
DEATH DEMON DRAGON
Type: Fusion Effect Monster
Air/Dragon/5/2000/1200
Effect: [Grand Dragon] + [Lesser Demon]
This card can only be Fusion summoned by the above cards. While
this card is on the Field, negate the effects of all Reverse
Monsters. Also, negate the effects of Trap cards targeting this
monster, and destroy them.

SC-40
GRAND DRAGON
Type: Effect Monster
Air/Dragon/4/2000/100
Effect: If you have only 1 monster on the Field, you cannot
summon this monster. If you have no other Dragon Sub-Type
Monsters on the Field, this Monster can't attack.

SC-41
GREY WING
Type: Effect Monster
Air/Dragon/3/1300/700
Effect: Discard 1 card from your hand during your first Main
Phase. This monster can attack twice during this turn's Battle
Phase.

SC-42
DRAGON TROOPS
Type: Effect Monster
Air/Dragon/2/700/800
Effect: When this card is destroy during Battle and put into your
Cemetery, you may Special Summon a copy of this card from your
deck to the Field.

SC-43
DRAGON'S JEWEL
Type: Permanent Trap
Effect: Discard 1 card from your hand to negate the effect of a
Trap card targeting 1 of your face-up Dragon Sub-Type monsters.
Rare

SC-44
DRAGON FEATHER BURST
Type: Magic
Effect: Return 1 of your level 5 or higher Dragon Sub-Type
monsters to your hand. Destroy all cards in each player's
Magic/Trap zone.

SC-45
FIRE DRAGON FIRE BOMB
Type: Magic
Effect: You can only play this card if you have a Dragon Sub-Type
monster on the Field. Choose 1 of the following effects:
- Do 800 damage to your opponent.
- Destroy 1 face-up monster on the Field with a defense strength
of 800 or less.

SC-46
STOMPING CRASH
Type: Magic
Effect: You can only play this card if you have a Dragon Sub-Type
monster on the Field. Destroy 1 Magic or Trap card on the Field,
and do 500 damage to its controller.

SC-47
SUPER REGENERATION
Type: Instant Magic
Effect: During your End Phase, for each Dragon Sub-Type monster
you discarded from your hand or sacrificed, draw 1 card.

SC-48
DRAGON SCALES
Type: Permanent Trap
Effect: When any of your Dragon Sub-Type monsters attacks a
monster in defense mode with a lower defense strength that the
attacking monster's attack strength, damage is done to your
opponent equal to the difference.

SC-49
BURST BREATH
Type: Trap
Effect: Sacrifice 1 of your Dragon Sub-Type Monsters on the
Field. Destroy all face-up monsters on the Field with a defense
strength equal to or less than the sacrificed monster's attack
strength.

SC-50
EMERALD DRAGON
Type: Normal Monster
Air/Dragon/6/2400/1400
Super Rare

SC-51
DEMON SUMMON
Type: Normal Monster
Dark/Demon/6/2500/1200
Ultimate Rare

Yu-gi-oh Struggle of Chaos Pack.

Title: Yu-gi-oh Struggle of Chaos Pack
Condition:
Quantity in stock: 30
Price: $2.00
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