STRUGGLE OF CHAOS
Card Translations
SC-01 DEMON KING OF THE UNDERWORLD: HA-DES Type: Effect Monster Dark/Demon/6/2450/1600 Effect: While this card is on the Field, negate the effects of Effect Monsters that your Demon Sub-Type monsters destroy during battle. This card cannot be special summoned from your Cemetery. Ultra Rare / Parallel Rare
SC-02 DEMON: DARK BALTAR Type: Fusion Monster Dark/Demon/5/2000/1200 Effect: [Haunting Blood Soul] + [Border Wiseman] This monster can only be Fusion Summoned by the above cards. When a normal Magic card is activated, you may pay 1000 Life Points to negate its effect. Negate the effects of Effect Monsters that this monster destroys during battle. Super Rare
SC-03 LESSER DEMON Type: Effect Monster Dark/Demon/5/2100/1000 Effect: Remove all monsters destroyed by this monster from the game. Rare
SC-04 HAUNTING BLOOD SOUL Type: Effect Monster Dark/Demon/3/1200/800 Effect: Sacrifice this monster. Gain control of 1 of your opponent's monsters on the Field with a level of 3 or less.
SC-05 HA-DES' FAMILIAR Type: Effect Monster Dark/Demon/2/700/700 Effect: Sacrifice this card. Increase the attack and defense strengths of 1 Demon Sub-Type monster by 700.
SC-06 SKULL KNIGHT Type: Effect Monster Dark/Demon/3/1000/1200 Effect: If you sacrifice this monster to summon a Demon Sub-Type monster, you may Special Summon 1 [Skull Knight] from your deck. Shuffle your deck afterward.
SC-07 GARGOYLE DECEIVER Type: Dark/Demon/2/800/500 Effect: When this card is Summoned, Reverse Summoned or Special Summoned, you may change the mode of 1 face-up monster.
SC-08 TWIN-HEAD KERBEROS Type: Effect Monster Dark/Demon/4/1500/1000 Effect: While you have any other Demon Sub-Type monsters on the Field, negate the effects of Reverse Monsters destroyed by this monster during Battle.
SC-09 RED CYCLOPS Type: Normal Monster Dark/Demon/4/1800/1700 Normal Rare
SC-10 GRASP OF THE UNDERWORLD Type: Trap Effect: Can only be activated when 1 of your Demon Sub-Type monsters is in battle. Spend any amount of Life Points (in 100 point increments), and reduce the attack and defense strengths of 1 of your opponent's monsters by that amount until the end of the turn.
SC-11 DEATH CALCULATOR Type: Permanent Trap Effect: Whenever a Monster is put in a Cemetery from the Field, do 500 damage to that card's owner. Rare
SC-12 LIFE ABSORBER Type: Permanent Trap Effect: During your Standby Phase, restore half the amount of Life Points you paid during your previous turn.
SC-13 REVIVAL FROM THE UNDERWORLD Type: Magic Effect: Choose 1 monster in your Cemetery. Remove your monsters on the Field from the game with combined Levels equal to the Level of the chosen monster. Afterward, Special Summon the chosen monster to the Field.
SC-14 SOUL SMASH Type: Permanent Trap Effect: You may spend 500 Life Points to have each player choose 1 Monster card in his or her opponent's Cemetery and remove it from the game. You can only use this effect if you have a Demon Sub-Type monster on the Field.
SC-15 DOUBLE TRAP Type: Magic Effect: Destroy 1 card on the Field that has the ability to negate Trap cards.
SC-16 UNDEFEATED GENERAL -- GENERAL FREED Type: Effect Monster Earth/Warrior/5/2300/1700 Effect: Negate all Magic cards targeting this card, and destroy them. During your Draw Phase, while this card is on the Field, instead of drawing 1 card, you may put 1 Warrior Sub-Type monster from your deck into your hand. Shuffle your deck afterward. Ultra Rare / Parallel Rare
SC-17 SLING TROOPS Type: Effect Monster Earth/Warrior/4/900/2000 Effect: Sacrifice 1 of your Warrior Sub-Type monsters on the Field to destroy 1 monster on the Field with a defense strength equal to or less than this monster's attack strength.
SC-18 STANDING TROOPS Type: Effect Monster Earth/Warrior/3/1200/400 Effect: While your opponent does not destroy this monster, your other Warrior Sub-Type monsters cannot be attacked. When you Summon this card, you may Special Summon 1 monster with a Level of 4 or less from your hand.
SC-19 DRAGON WARRIOR Type: Fusion Effect Monster Earth/Warrior/6/2000/1200 Effect: [Warrior: Dai Greyfar] + [Spirit Dragon] This monster can only by Fusion summoned by the above cards. While this card is on the Field, you may pay 1000 Life Points to negate a normal Trap. Also, negate the effects of all Magic cards targeting this Monster, and destroy them. Super Rare
SC-20 WARRIOR: DAI GREYFAR Type: Normal Monster Earth/Warrior/4/1700/1600
SC-21 HOLY DEFENDER Type: Effect Monster Earth/Magic User/3/800/1200 Effect: Reverse: Return 1 face-up monster on the Field to the top of its owner's deck. And, if you have a Warrior Sub-Type monster on the Field, return 1 face-up monster on the Field to its owner's hand.
SC-22 BORDER WISEMAN Type: Effect Monster Earth/Magic User/3/1600/800 Effect: While this card is on the Field, negate the effects of Magic cards that target your Warrior Sub-Type Monsters, and destroy them.
SC-23 INITIATE TROOPS Type: Effect Monster Earth/Warrior/4/1000/1000 Effect: Sacrifice this card. Destroy 1 monster on the Field.
SC-24 HUNTER WITH SEVEN WEAPONS Type: Effect Monster Earth/Warrior/3/1000/600 Effect: When this card is summoned, choose 1 Sub-Type. When this card is in Battle against that Sub-Type, increase this monster's attack strength by 1000 for the Damage Step.
SC-25 DEMON TAMER Type: Effect Monster Earth/Warrior/3/800/700 Effect: Reverse: Gain control of 1 of your opponent's Demon Sub- Type monsters until the end of the turn. Rare
SC-26 DRAGON RIDER Type: Effect Monster Earth/Warrior/3/700/800 Effect: Reverse: Gain control of 1 of your opponent's Dragon Sub- Type monsters until the end of the turn.
SC-27 UNITED ARMY Type: Permanent Magic Effect: Increase the attack strength of each of your Warrior Sub- Type monsters by 200 for each Warrior or Magic User Sub-Type Monster on the Field.
SC-28 CALLING REINFORCEMENTS Type: Magic Effect: Put 1 Warrior Sub-Type monster with level 4 or less from your deck into your hand. Shuffle your deck afterward.
SC-29 SEALING WARD OF LIGHT Type: Field Magic Effect: Name 1 Sub-Type. Monster of that Sub-Type cannot attack during the turn they are summoned, face-down summoned or special summoned. Rare
SC-30 RESILIENT WARRIOR Type: Magic Effect: Choose 1 Warrior Sub-Type Monster in your Cemetery and put it into your hand.
SC-31 ASSAULT PREPARATIONS Type: Trap Effect: Turn 1 face-down defense mode Warrior or Magic User Sub- Type Monster on the Field face up.
SC-32 MILITARY MOVEMENTS Type: Trap Effect: Face-down monsters cannot be attacked during this turn.
SC-33 EMERGENCY RATIONS Type: Instant Magic Effect: Put 1 of your Magic or Trap cards from the Field into your Cemetery. Gain 1000 Life Points.
SC-34 TYRANT DRAGON Type: Effect Monster Fire/Dragon/8/2900/2500 Effect: If your opponent has any monsters on the Field, this monster can attack twice during your Battle Phase. Also, negate the effects of Trap cards targeting this monster, and destroy them. If you Special Summon this monster from your Cemetery, you must sacrifice 1 of your Dragon Sub-Type monsters on the Field. Ultra Rare / Parallel Rare
SC-35 SPEAR DRAGON Type: Effect Monster Air/Dragon/4/1900/0 Effect: When this monster attacks a monster in defense mode with lower defense strength that attacking monster's attack strength, damage is done to your opponent equal to the difference. After this monster attacks, change it to defense mode after the Damage Step. Rare
SC-36 SPIRIT DRAGON Type: Effect Monster Air/Dragon/4/1000/1000 Effect: During your Battle Step, you may discard 1 Dragon Sub- Type monster from your hand. Increase this monster's attack and defense strength by 1000 until the End Step.
SC-37 CAVE DRAGON Type: Normal Monster Air/Dragon/4/1300/2000
SC-38 LIZARD SOLDIER Type: Normal Monster Air/Dragon/3/1100/800
SC-39 DEATH DEMON DRAGON Type: Fusion Effect Monster Air/Dragon/5/2000/1200 Effect: [Grand Dragon] + [Lesser Demon] This card can only be Fusion summoned by the above cards. While this card is on the Field, negate the effects of all Reverse Monsters. Also, negate the effects of Trap cards targeting this monster, and destroy them.
SC-40 GRAND DRAGON Type: Effect Monster Air/Dragon/4/2000/100 Effect: If you have only 1 monster on the Field, you cannot summon this monster. If you have no other Dragon Sub-Type Monsters on the Field, this Monster can't attack.
SC-41 GREY WING Type: Effect Monster Air/Dragon/3/1300/700 Effect: Discard 1 card from your hand during your first Main Phase. This monster can attack twice during this turn's Battle Phase.
SC-42 DRAGON TROOPS Type: Effect Monster Air/Dragon/2/700/800 Effect: When this card is destroy during Battle and put into your Cemetery, you may Special Summon a copy of this card from your deck to the Field.
SC-43 DRAGON'S JEWEL Type: Permanent Trap Effect: Discard 1 card from your hand to negate the effect of a Trap card targeting 1 of your face-up Dragon Sub-Type monsters. Rare
SC-44 DRAGON FEATHER BURST Type: Magic Effect: Return 1 of your level 5 or higher Dragon Sub-Type monsters to your hand. Destroy all cards in each player's Magic/Trap zone.
SC-45 FIRE DRAGON FIRE BOMB Type: Magic Effect: You can only play this card if you have a Dragon Sub-Type monster on the Field. Choose 1 of the following effects: - Do 800 damage to your opponent. - Destroy 1 face-up monster on the Field with a defense strength of 800 or less.
SC-46 STOMPING CRASH Type: Magic Effect: You can only play this card if you have a Dragon Sub-Type monster on the Field. Destroy 1 Magic or Trap card on the Field, and do 500 damage to its controller.
SC-47 SUPER REGENERATION Type: Instant Magic Effect: During your End Phase, for each Dragon Sub-Type monster you discarded from your hand or sacrificed, draw 1 card.
SC-48 DRAGON SCALES Type: Permanent Trap Effect: When any of your Dragon Sub-Type monsters attacks a monster in defense mode with a lower defense strength that the attacking monster's attack strength, damage is done to your opponent equal to the difference.
SC-49 BURST BREATH Type: Trap Effect: Sacrifice 1 of your Dragon Sub-Type Monsters on the Field. Destroy all face-up monsters on the Field with a defense strength equal to or less than the sacrificed monster's attack strength.
SC-50 EMERALD DRAGON Type: Normal Monster Air/Dragon/6/2400/1400 Super Rare
SC-51 DEMON SUMMON Type: Normal Monster Dark/Demon/6/2500/1200 Ultimate Rare
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