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ħLost Dueling Groundsħ
Pharonic Gaurdian

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PHARAONIC GUARDIAN

Card Translations

PH-00
NOSFERATU LICH
Type: Effect Monster
Dark/Undead/7/2600/2900
Effect: This Monster is Special Summoned only by sacrificing a
[Supreme God De Zart] by its effect. Once during each of your
turns, it may change to face-down defense mode. Negate and
destroy any Magic and Trap cards that target this card. When
this card is Reversed, Special Summon 1 Undead Sub-Type Monster
in your Cemetery.
Secret Rare

PH-01
LAVA GIANT
Type: Normal Monster
Fire/Fire/5/1000/2200

PH-02
SHAPE SNATCH
Type: Normal Monster
Dark/Machine/5/1200/1700

PH-03
SOUL EATER
Type: Normal Monster
Earth/Fish/4/1200/0

PH-04
TIGER KING WAN-FU
Type: Effect Monster
Earth/Animal/4/1700/1000
Effect: While this card is on the Field, destroy any Monsters
with an attack strength of 1400 or less that are Summoned or
Special Summoned.
Rare

PH-05
BIRD FACE
Type: Effect Monster
Air/Bird/4/1600/1600
Effect: If this card is put into a Cemetery during Battle, put 1
[Harpy Lady] from your deck into your hand.

PH-06
KRUUEL
Type: Effect Monster
Dark/Demon/4/1000/1700
Effect: If this card is put into a Cemetery during Battle, flip 1
coin and guess its result. If you are correct, destroy 1
Monster.

PH-07
ARMORED FLY
Type: Effect Monster
Earth/Insect/3/2000/2000
Effect: If you don't have any other Insect Sub-Type Monsters on
the Field, this Monster's attack and defense strengths are 1000.

PH-08
THE SEA GOD'S HANDMAIDEN
Type: Effect Monster
Water/Water/4/700/2000
Effect: While this card is on the Field, the Normal Field is
[Sea].
Normal Rare

PH-09
X-E-N-O
Type: Effect Monster
Water/Demon/2/200/100
Effect: Reverse: Gain control of 1 of your opponent's Monsters
until the end of the turn. The controlled Monster can attack
your opponent directly.

PH-10
TIME EATER
Type: Effect Monster
Dark/Machine/6/1900/1700
Effect: If this Monster destroys 1 of your opponent's Monsters
during Battle, your opponent skips his or her Main Phase 1 during
his or her next turn.

PH-11
GRUDGE
Type: Effect Monster
Dark/Water/3/0/100
Effect: This card can attack your opponent directly. If this
card does Battle Damage to your opponent, increase its attack
strength by 1000 during your next Standby Phase.

PH-12
UNKNOWN FOLLOWER
Type: Effect Monster
Water/Water/3/700/500
Effect: This card can attack your opponent directly.

PH-13
MOISTURE ALIEN
Type: Effect Monster
Light/Angel/9/2800/2900
Effect: This card requires you to sacrifice 3 Monsters for a
Sacrificial Summon, and destroys all of your opponent's Magic and
Trap cards on the Field.
Super Rare

PH-14
GORA TURTLE
Type: Effect Monster
Water/Water/3/1100/1100
Effect: While this card is face-up on the Field, Monsters with an
attack strength of 1900 or higher can't attack.

PH-15
SEVERING SAMURAI
Type: Effect Monster
Air/Warrior/4/500/800
Effect: If this Monster attacks a Monster in face-down defense
mode, ignore the damage done, and the Monster is destroyed while
in face-down defense mode.
Super Rare

PH-16
POISON MUMMY
Type: Effect Monster
Earth/Undead/4/1000/1800
Effect: Reverse: Do 500 damage to your opponent.

PH-17
SAND SPECTER
Type: Effect Monster - Spirit
Earth/Undead/6/2200/1800
Effect: This card can't be Special Summoned. Return this card to
your hand at the end of a turn in which it is Summoned or
Reversed.

PH-18
ROYAL BODYGUARDS
Type: Effect Monster
Earth/Undead/4/1600/1700
Effect: Once during your turn, this Monster can change to face-
down defense mode. When this card is Reversed, increase its
attack and defense strengths by 300 until the end of the turn.

PH-19
SHAMBLING CORPSES
Type: Effect Monster
Earth/Undead/4/1500/1500
Effect: Once during your turn, this Monster can change to face-
down defense mode. After this effect is used, shuffle all of
your face-down defense mode Monsters on the Field and place them
down again in face-down defense mode.
Rare

PH-20
SUPREME GOD DE ZART
Type: Effect Monster
Dark/Magic User/6/1900/2300
Effect: This card gains the following abilities, depending on the
number of Monsters it has destroyed during Battle.
- One: Negate and destroy all Magic and Trap cards that are
activated that target this card.
- Two: You may sacrifice this card to Special Summon a [Nosferatu
Lich] from your hand or deck.
Ultra Rare / Parallel Rare

PH-21
SWARM OF SCARAB BEETLES
Type: Effect Monster
Dark/Insect/3/500/1000
Effect: Once during your turn, this Monster can change to face-
down defense mode. When this card is Reverse Summoned, destroy 1
of your opponent's Monsters on the Field.

PH-22
INAGO'S SOLDIERS
Type: Effect Monster
Dark/Insect/3/1000/500
Effect: Once during your turn, this Monster can change to face-
down defense mode. When this card is Reverse Summoned, destroy 1
of your opponent's Magic or Trap cards on the Field.

PH-23
GIANT MUMMY
Type: Effect Monster
Earth/Undead/5/1700/2000
Effect: Once during your turn, this Monster can change to face-
down defense mode. If this Monster is attacked while in face-
down defense mode and its defense strength is higher than the
attacking Monster's attack strength, destroy the attacking
Monster.

PH-24
EIGHT-PINCER SCORPION
Type: Effect Monster
Dark/Insect/2/300/200
Effect: Once during your turn, this Monster can change to face-
down defense mode. If this Monster attacks an opponent's Monster
that is in face-down defense mode, this Monster's attack strength
is increased by 2400 during the Damage Step.

PH-25
GUARDIAN SPHINX
Type: Effect Monster
Earth/Rock/5/1700/2400
Effect: Once during your turn, this Monster can change to face-
down defense mode. When this card is Reverse Summoned, return
all of your opponent's Monsters to his or her hand.
Ultra Rare / Parallel Rare

PH-26
PYRAMID TURTLE
Type: Effect Monster
Earth/Undead/4/1200/1400
Effect: If this Monster is destroy during Battle and placed in a
Cemetery, Special Summon an Undead Sub-Type Monsters from your
deck with a defense strength of 2000 or less.

PH-27
DICE POD
Type: Effect Monster
Light/Rock/3/200/300
Effect: Reverse: Each player rolls 1 six-sided die. The player
with the higher roll does damage to his or her opponent equal to
the roll x 500. However, if the higher roll is a 6, 6000 damage
is done instead. Re-roll any ties.

PH-28
BLACK-SCORPION GRAVE ROBBERS
Type: Effect Monster
Dark/Warrior/4/1000/1000
Effect: If this card does Battle Damage to your opponent, your
opponent searches his or her deck for 1 Magic card and discards
it.

PH-29
DON ZARUUG
Type: Effect Monster
Dark/Warrior/4/1400/1500
Effect: If this Monster does damage to your opponent, choose 1 of
the following effects to activate:
- You opponent discards 1 card at random from his or her hand.
- Your opponent discards the top 2 cards of his or her deck.
Ultra Rare / Parallel Rare


PH-30
DEATH CAMEL
Type: Effect Monster
Earth/Undead/3/500/600
Effect: Once during your turn, this Monster can change to face-
down defense mode. When this card is Reverse Summoned, draw 1
card.

PH-31
HALF SNAKE MAN SAKUZII
Type: Effect Monster
Earth/Undead/3/800/400
Effect: Once during your turn, this Monster can change to face-
down defense mode. When this card is Reversed, look at all of
your opponent's Set cards in his or her Magic and Trap Zone, then
turn them back face down after viewing them.
Rare

PH-32
BOOK OF LIFE - PROHIBITED MAGIC
Type: Normal Magic
Effect: Special Summon 1 Undead Sub-Type Monster from your
Cemetery to the Field. Remove 1 Monster card in your opponent's
Cemetery from the game.
Super Rare

PH-33
BOOK OF THE SUN
Type: Normal Magic
Effect: Change 1 face-down Monster on the Field to face-up attack
mode.

PH-34
BOOK OF THE MOON
Type: Instant Magic
Effect: Change 1 face-up Monster on the Field to face-down
defense mode.

PH-35
MIRAGE OF NIGHTMARES
Type: Permanent Magic
Effect: During your opponent's Standby Phase, draw cards until
you have 4 cards in your hand. During your Standby Phase,
discard as many cards from your hand at random as you drew from
this effect.

PH-36
SECRET PASSAGE TO THE TREASURY
Type: Normal Magic
Effect: A Monster with an attack strength of 1000 or less can
directly attack your opponent during this turn.

PH-37
CALL OF THE CORPSES
Type: Permanent Magic
Effect: If you have no Monsters on the Field, you may Special
Summon 1 Undead Sub-Type Monster from your hand. You can use
this effect only once per turn.

PH-38
WINDS OF COWARDICE
Type: Normal Magic
Effect: Until the end of your opponent's next turn, Magic and
Trap cards that have been Set on the Field can't be destroyed.

PH-39
PYRAMID POWER
Type: Instant Magic
Effect: Choose 1 of the following effects to activate:
- Increase the attack strength of all Monsters on the Field by
200 for this turn
- Increase the defense strength of all Monsters on the Field by
500 for this turn

PH-40
TSUTAN MASK
Type: Counter Trap
Effect: Negate and destroy 1 Magic or Trap card that targets an
Undead Monster with an effect.

PH-41
TRAVELER'S RIDDLE
Type: Permanent Trap
Effect: Activate when 1 of your opponent's Monsters attacks. 
Choose a card at random from your hand and allow your opponent to
guess what kind of card it is (Monster, Magic or Trap). If your
opponent is incorrect, return that Monster to its owner's hand.
Rare

PH-42
QUICKSAND
Type: Permanent Trap
Effect: At the end of your opponent's turn, destroy the face-up
Monster on the Field with the highest attack strength. During
your next Standby Phase, if you have 4 or fewer cards in your
hand, this card is destroyed.

PH-43
PHARAONIC CURSE
Type: Counter Trap
Effect: Negate and destroy 1 Magic or Trap card that destroys 1
Magic or Trap card.
Rare

PH-44
DESCENDING CEILING
Type: Normal Trap
Effect: Activate when there are 4 or more total Monsters on the
Field. Destroy all face-up Monsters on the Field.

PH-45
GOLDEN PAGAN IDOL
Type: Normal Trap
Effect: If this card is destroyed while it is Set, when it is
placed in a Cemetery, Special Summon a [Pagan Token]
(Dark/Demon/4/1000/1000).
Super Rare

PH-46
CURSED COFFIN
Type: Normal Trap
Effect: If this card is destroyed while it is Set, when it is
placed in a Cemetery, your opponent chooses 1 of the following
effects to activate:
- Discard 1 card at random from his or her hand
- Choose 1 of his or her Monsters on the Field and destroy it

PH-47
NEEDLE WALL
Type: Permanent Trap
Effect: Roll 1 six-sided die during your Standby Phase. Your
opponent's Monster Zone is labeled 1 through 5 from the right. 
Destroy the Monster in the Zone of the number that was rolled. 
If a 6 is rolled, roll the die again.

PH-48
DUST CHUTE
Type: Normal Trap
Effect: Activate if your opponent has 4 or more cards in his or
her hand. Look at your opponents hand, and shuffle 1 Monster
card there into his or her deck.

PH-49
CANDLE OF FATE
Type: Normal Trap
Effect: A card with a Turn Count is advanced by 1 Turn.

PH-50
CARELESS AVARICE
Type: Normal Trap
Effect: Draw 2 cards, then skip your next two Draw Phases.

PH-51
PHARAONIC TREASURY
Type: Normal Trap
Effect: After this card is activated, shuffle it into your deck
face-up. When you draw this card, place it in your Cemetery, and
return 1 card in your Cemetery to your hand.

PH-52
DARK KNIGHT GAIA
Type: Normal Monster
Earth/Warrior/7/2300/2100
Ultimate Rare

Yu-gi-oh Pharaonic Guardian Booster Pack.

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